In 1997 Golden Eye 007 was released for the Nintendo 64 by Rare Ltd. I have so many memories on this game, it’s unbelievable. I can’t even imagine how many hours I have played this game, but it’s really a lot. Don’t get me wrong here, really a lot!! This game was one of the pioneers in first person shooters.
I remember how I first used the sniper rifle in this game. It sounds strange, but I was really surprised that you could look through the scope of the rifle. This was never done in any other video game and completely set the new mark of first person shooters.
Golden Eye 007 was one the first games that offered a 4 player deathmatch on split screen. Back in the day I spend hours and hours playing this deathmatch with friends.
The game offers many options in the multiplayer section like: Golden gun match, pistols only etc.
The campaign offers 16 missions that are based on the movie. And for once it really followed the movie in almost every scene. This is one of the things that makes this game so good. It’s a movie based game that really follows the story. The game was intended to be a on rail shooter like Virtua Cop to compete with Sega. But eventually they transformed it to a free-roaming shooter. And I’m very gled they did that.
This game is a masterpiece and it convinced people to buy a Nintendo 64 just for this game.
The graphics are fully 3D and were really good for 1997 computer technology.
If you look at the graphics now, you see low-poly models with plain textures but back in the day were these the standards for quality graphics.
The theme of the Soviet Silo mission
Rare Ltd. made a masterpiece with this game, and many things you see in first person shooters today were done first in Golden Eye 007. So next time when you zoom in with a sniper rifle, in Call of Duty or Battlefield or any other game who has a zoomable sniper rifle, think about who did it first: Bond.. James Bond 😉