A few months ago. a new Kickstarter project broke records in collecting funds at highspeed. For people who don’t know what the Ouya is about, I will give you a quick summary. The Ouya is a new Android based video game console scheduled for launch upcoming march 2013. Its operating system is Android 4.0, Icecream Sandwich to be exact and it is an open sourced console. This means that developpers but also hackers can tweak and hack everything on the console.
This means that every Ouya console is a Development Kit, and everybody can make games for this system. As an Indie developer myself, I think this is an awesome idea. As a starting company you can’t hardly afford all the licensing fees for all the common consoles at this moment. There to expensive and its really a risk for a small starting company. So yes, I’m really excited about this new upcoming console. People can now independently launch their own games without any hesitation. So there is a lot of room for new innovative and creative ideas. Its like the new Youtube for developpers. Like Youtube, people can have a voice now.
The console itself, is a bargain for only 99 US dollars. The system has some impressive specifications aswell, for such a cheap console.
These are the specifications (source: http://www.Ouya.tv):
- Tegra3 quad-core processor
- 1GB RAM
- 8GB of internal flash storage
- HDMI connection to the TV, with support for up to 1080p HD
- WiFi 802.11 b/g/n
- Bluetooth LE 4.0
- USB 2.0 (one)
- Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
- Android 4.0
The controller has a touchpad, so you can still play mobile games like Angry Birds but now on your HD television.
But what about the cons? you might ask. Its open sourced and free to hack, so that can be quite dangerous in my opinion.
Do you want a video game console that can be hacked in your own home network? Will hackers take over and hack every game in its library? These are questions that are popping up in my head when I think about the cons.
And can it earn its own place in the gaming market like Sony, Microsoft and Nintendo with its upcoming Wii U.
Time will tell, but I’m really looking forward to develop for this new console. Gaming has become so expensive the last decade. Its possible that the Ouya can revolutionize the gaming market. Because great games are not based on high definition graphics and Hollywoodproductions or millions of dollars, but on great ideas 😉
During the early 90’s, Sega was in heavy competion with Nintendo. It was Sega Megadrive/ Genesis versus the Super Nintendo Entertainment system also known as SNES. Sega was the first company who came with a 16 bit game console in 1989. Nintendo launched its SNES in 1990 in Japan a year later. The “bit wars” were started. Consumers became more interested in graphics then in gameplay. Game companies wanted to show thier technical specifications on their consoles. For instance, the Sega Megadrive has 16-bit all written over it. Back in the day I was really wondering what happend to Atari. After the failure of the 5200 and the 7800, Atari launched their handheld the lynx. But I wanted to see a next generation home console from Atari.
And then it hit the stores: The Atari Jaguar! The Atari Jaguar was the first 64 bit home console. On the system is the text: 64-bit Interactive Multimedia system. Even on the cartridges it said: Interactive multimedia cartridge. I didn’t had a clue what that meant, but the only thing I thought about were the bits. I had a Megadrive back in the day and I thought: this console has 64 bit so those graphics must be really awesome! So in 1993 when the Jaguar launched I was one of the lucky people that could afford a Jaguar. As you can imagine I wasn’t blown away by the graphics. This was really not 64 bit. It was slightly better then 16 bit. The Jaguar has two 32 bit processors someway added up to 64 bit. This was for developpers really hard to program for. So most of the third party games didn’t use the full capabilities of the system. The majority of the titles were conversions of PC games like: Doom, Wolfenstein etc. These games were good but not new to the consumers.
So what else went wrong you might ask. Atari marketed their console really wrong. Atari refused to give the press free demonstration models. Atari thought that the press had to buy their own consoles to review it. And that is one of the most hostile marketing campaigns ever!! What were they thinking! Atari’s marketing campaign said: Do the math! so a lot of people wanted to try and review the system and wanted to see its capabilities.
The Jaguar was ahead of its time but couldn’t compete with Nintendo and Sega. In 1993 Sega launched the Sega Mega CD/ Sega CD. And Atari launched an add-on aswell: The Atari Jaguar CD. Unfortunately I don’t own the Atari Jaguar CD because its really rare and expensive. The rumor is that they hardly ever work and the games aren’t much better.
And now my opinion. Do I like the system? Yes I do, It has nostalgic value to me because I still own the system. As a collector its a system you should have. These are the games I like the most:
-Alien v.s. Predator
The Jaguar was the last system Atari ever launched. I still can’t understand how a great game company like Atari got blown of the console market. In this review I didn’t gave you the full specs or how the system works but just my honest opinion and a bit of history on the Jaguar. The Jaguar was the last nail in the coffin of Atari. Two years after this disaster the company was sold several times and is now owned by Hasbro Interactive who had renamed themselves “Atari Games”. So the name will live on! the name of the company who really misjudged that bits are not everything 😉