In 1997 Golden Eye 007 was released for the Nintendo 64 by Rare Ltd. I have so many memories on this game, it’s unbelievable. I can’t even imagine how many hours I have played this game, but it’s really a lot. Don’t get me wrong here, really a lot!! This game was one of the pioneers in first person shooters.
I remember how I first used the sniper rifle in this game. It sounds strange, but I was really surprised that you could look through the scope of the rifle. This was never done in any other video game and completely set the new mark of first person shooters.
Golden Eye 007 was one the first games that offered a 4 player deathmatch on split screen. Back in the day I spend hours and hours playing this deathmatch with friends.
The game offers many options in the multiplayer section like: Golden gun match, pistols only etc.
The campaign offers 16 missions that are based on the movie. And for once it really followed the movie in almost every scene. This is one of the things that makes this game so good. It’s a movie based game that really follows the story. The game was intended to be a on rail shooter like Virtua Cop to compete with Sega. But eventually they transformed it to a free-roaming shooter. And I’m very gled they did that.
This game is a masterpiece and it convinced people to buy a Nintendo 64 just for this game.
The graphics are fully 3D and were really good for 1997 computer technology.
If you look at the graphics now, you see low-poly models with plain textures but back in the day were these the standards for quality graphics.
And I didn’t even mention the music and sfx yet. The music is James Bond himself its really good. It makes the game exciting and brings really the suspense to the gameplay.
The theme of the Soviet Silo mission
Rare Ltd. made a masterpiece with this game, and many things you see in first person shooters today were done first in Golden Eye 007. So next time when you zoom in with a sniper rifle, in Call of Duty or Battlefield or any other game who has a zoomable sniper rifle, think about who did it first: Bond.. James Bond 😉
When I started gaming, I was really young in the early 80’s and the games were really simplistic.
The player could only do what the gamedesigner intented with the game. For Example, Super Mario Brothers on the NES (Nintendo Entertainment System) is a typical platform game and you control Mario, who can walk from left to right in the screen. Your goal was to reach the end of the level and that was it, your mission was accomplished and the next level began. During the early 90’s there were a lot of platform games and I mean really a lot. Everything was 2D so the platform genre was very popular. To mention a few great ones: the Sonic series, the Mario series, Vectorman for the Sega Megadrive and Kirby’s Dreamland. When the 32 bit ara started, this all changed. The new generation consoles like the PlayStation and the Sega Saturn could produce 3D graphics, and 3D platform games were born.
For example: Crash Bandicoot on the PlayStation was a great game and it was 3D but I missed something. Everything was so obvious and stricted in this game. You couldn’t decide where to go because you were just following paths. Then I saw for the first time Mario 64 in EDGE magazine, for the new Nintendo 64. I was overwhelmed by the graphics and especially the 3D world were Mario was in.
This was the first game I’ve played were the player could decide where to go. You could play the game but you could also just hang around in the garden of the castle and fool around. The player was the boss for the first time. The first time I played this game was at Emotion ’96; a game expo in Amsterdam. I saw the Japanese version of Mario 64 and I was hooked. I just keeped on playing and playing and especially looking and discovering all day long.
The next day, I went back to the expo for two reasons. Reason one: to play more offcourse , reason two: to see the expo, because I didn’t saw anything else yet because of this game. I’m not gonna write what this game is about, because this is not a review and it’s just a description from my experience back in the day. It’s now the year 2012 and I still think it’s one of the best games I’ve ever played in my life. The game was so innovative for that time that it still blows my mind that this is game is already 16 years old. If you haven’t played it yet, buy a Nintendo 64 and this game. You won’t regret it. If you already have this game or played it before, play it again because it’s so good and so much more to discover even if you have collected all the 120 stars. So what are you still doing here!! Grab your N64 controller and start playing Mario 64!! 😉
Years ago when I was a young teenager, there was a big battle going on between two companies.
It was Sega versus Nintendo or you can say Sonic versus Mario. The fast blue hedgehog versus the Italian plumber. Back in the day I was a huge Sega fan boy. I played on consoles of Nintendo as well but the consoles of Sega looked really bad ass. It was the endless battle of the Sega Megadrive or Genesis in the US, versus the Super Nintendo Entertainment system (SNES). If there was a family that existed out of consoles, the Megadrive was the bad ass kid because of its looks, black dark and tough image. But also because of the commercials on the tv during the 90’s. For example Sega had a slogan and I quote: “Beat us if you can”. They were so confident about their product that they even wanted to compete with Nintendo. And they did really well. Back in the day you had 2 choices: you buy a Super Nintendo or a Sega Megadrive.
On the end of the life span of the Megadrive Sega made some huge mistakes. The First mistake was the Sega Mega CD, the Sega Mega CD or Sega CD in the US was a CD based add on for the Megadrive. Don’t get me wrong I love this console as well and yes, I do have it. But the technology wasn’t there yet. It was one of the first consoles with full motion video and It could play CD +G graphic cd’s but it was really slow and lots of games looked more like experiments for full motion video on a console. For consumers it was also confusing because they had to buy the Megadrive first before they could play on the Mega CD. And this add on was really expensive. Sega sold 6 million Mega cd’s world wide and that’s not bad but if you know that the Megadrive only sold almost 40 million units they didn’t really succeeded. Gamers wanted the next big thing but not on add on for a console that was already there for years.
In the meantime Nintendo did what was right, wait. They were waiting for the right time. Sega desperately wanted to compete with the PC engine als known as the Turbo grafx 16 because they had a CD based add on as well and launched in Japan. Nintendo investigated if they needed a CD add on for the Super Nintendo but they decided not to go on with it. The funny thing is, is that Nintendo hired Sony and Philips to work on a CD based add on. When this was cancelled Sony worked further on this project and the Playstation was born. Phillips did the same and developed the Philips CDI but that’s a different story. Sega made the biggest mistake by releasing another add on for the Mega Drive: the Sega 32X. It was a cartridge based add on. The new successor to the Mega Drive was already coming, known as the Sega Saturn and they launched the 32X in Europe and the US while the Saturn was launched in Japan. Talk about bad marketing. The library of the Sega 32X is only around 40 games before it bit the dust. So the next generation console was the Sega Saturn, a 32 bit CD based system. The Saturn was intended to produce 32 bit graphics with 3D effects. Meanwhile Nintendo was working on a new console project Ultra 64 what became the Nintendo 64. In my opinion Nintendo had only one failure and that was the Virtual Boy but more about that later. Nintendo was smart, they waited for the right time to launch their newest console. But a new kid was on the block; Sony with his Playstation. When Sega took notice of the specifications of the first Playstation they got really scared, it was more powerfull then the Saturn. This was before the Saturn was launched. So Sega added some more power to the Saturn to compete with the Playstation. But the problem was that it was really hard to develop for the Saturn because of this added technical stuff. The Sega Saturn died really fast, it went good in Japan but in Europe and the US it bit the dust very quickly.
I was in shock. Was this the same company that ones said: “Beat us if you can!”. Sega lost big time. Sega even admitted that the Sega Saturn was a console that never had to be launched. Nintendo launched the Nintendo 64 successfully and all over sudden it was Nintendo versus Sony and Sega was out.
On the end of the 90’s Sega launched their last console: The Dreamcast. And in my opinion they did almost everything right. The Dreamcast was a CD based console with 128 bit of power to compete with the Playstation 2. It was way ahead of his time and it was one of the first consoles with a true online capability. I was overwhelmed, the Dreamcast was what Sega intended with the Saturn and Mega CD and 32X combined together. They had great games from the start and the system had a really successful launch worldwide. Eventually it bit the dust because of the Playstation 2. One of the main reasons was that Sony had a built in DVD player in the Playstation 2. And that was one of the only things Sega did wrong with the dreamcast. The Playstation 2 was at the time the cheapest DVD player in Japan. And all the Japanese people experienced the new media DVD on a DVD player that was also a console. So Sega lost Japan and they lost the US shortly after that. Unfortunately the Dreamcast was discontinued in 2001 and once again I was in shock, this system was so great but it didn’t last.
And now it is the year 2012 and the youth nowadays knows Sega only as a software company. There are some rumors that Sega is developing the Dreamcast 2, but is the world ready for a new competitor on the console market? Can Sega win the trust again of the gaming community? If there are plans for a Dreamcast 2 I will buy it just for old time sake. but will it be successful? I doubt it. All the die hard Sega fans beg for a new Sega system (including me) to relive the glory days of Sega during the early 90’s but I think that this dream stays a memory. On Youtube you see all the rumors around Sega, fake Dreamcast 2 videos etc, but I’m really skeptical about this. Does Sega has the funding? Do people still trust the brand? And if we take a look at the market nowadays, the mobile platforms are really a big threat to the console market, so the competition is really severe. Every time I hear a rumor about Sega, I’m really excited, the only question that runs through my mind is: “Are they coming back?” The only thing I can do is hope that they do, and otherwise I will close my eyes and go back to the glory days were Sega was in my child opinion: Unbeatable! 😉